What It Takes To Write A Bond Film

The four writers recently talked to 007.com about their contributions to No Time To Die, their own history with the series and what Bond means to them.

Cary, how was the writing process on No Time To Die

Cary: Writing to me is essential to the filmmaking process. I can’t really imagine directing something that I haven’t written. Part of that is down to the stages in which I start to visualise what a film is going to look like. It is driven by those moments of writing, shaping and where we enter the scene and how that scene ends but also the surprises that happen in the middle. Those are things that come out of the writing process. When I’m writing a scene, sometimes things happen from my fingertips that dialogue or blocking directions or things I didn’t even think about prior to writing it come out of that process. I’ve never really been able to do things where I just inherit a script and do it so to me, it’s kind of one of the most fundamental and essential parts of being a filmmaker. 

How was it collaborating on No Time To Die?

Cary: In this case, obviously, it’s a large collaboration and we worked with writers who worked on Bond before, writers who have never worked with Bond before and also with the producers and with Daniel. A lot of people have their idea about how a movie should be and it’s very interesting, trying to figure out between all these different ideas and all these wants and desires, how to make something that feels cohesive, that feels like it has a vision that’s moving towards a singular theme and ending. The joys of collaboration are the surprises and the inspiration that one offhand remark might spark a completely different direction in the script. The most important parts of storytelling start in that writing process.

So Neal and Robert: seven Bond films. Where do you start?

Neal: Our process has always been to be aware of what’s going on in the world but also trying to think what could happen, what are we all worried about?

So do ideas start in reality?

Neal: It is stuff that you’re researching. You get interested in a topic. Obviously you’ve got politics and what’s happening and you need to reflect that in some way. Hopefully we’ve done that in a non heavy-handed way in the new movie.

No Time To Die has a virus that could spread around the world… how did that come about?

Neal: Well, we’d had the idea some time ago about what was, in the old days, called a gene bomb which could affect or kill people of particular genetic makeup but we were always uncertain to what extent that was really true or likely. Then Michael G. Wilson mentioned to us that he’d read about something that actually was going on in the medical profession. DNA targeting for illnesses and ailments. That was for good purposes, obviously and so we all thought we can do something similar but have a malevolent reason behind it. A malevolent plan like Heracles.

Robert: We spent a lot of time trying to think what bad things could happen to the extent that, with Michael G. Wilson, we went along to think tanks and were part of the brainstorming of what’s the next big threat. It’s because one is always thinking about the stuff that is just around the corner. Sometimes it’s spot on.

How do you balance keeping things fresh and preserving the heritage of Bond?

Neal: Bond is its own genre. That’s not to say you can’t kind of introduce things that then can become part of it. So it’s a case of trying to be different, but familiar. It’s a strange thing that you’re dealing with so many familiar icons that the audience has grown up with. So, for example, in Skyfall, when 007 opened the garage doors and looked at the Aston Martin and a little bit of the Bond theme plays, it gets such a good reaction in the cinema.

How have you evolved Bond in Daniel’s tenure?

Robert: Daniel is really good at making Bond feel like a real person. After Die Another Day it just seemed right to get back to basics. And so Daniel was fantastic in that way and that  meant that we’ve had a starting point with him. It’s interesting that the word reboot didn’t exist at that time. It was a computer term, but we’d never heard of it. We didn’t know that we were doing a reboot, but definitely with Daniel’s tenure, there’s been a range of journeys for him to go through. 

What was it like to see No Time To Die finally come out?

Neal: I still couldn’t believe that the secrets in the film had been kept secret all that time. It was a relief that it was so well received. We knew that the few people who had seen it were very positive about it and so they were confident. But yes it was great that it went down so well.

How important was it for you to make Bond fall in love?

Robert: I think that at the end of Casino Royale, he realises that he can’t have a normal relationship and he can’t have love. He’s also realised that he knows what he’s protecting now. So that gave us a starting position to then move forward.

Neal: The journey for Bond in Casino Royale is that he’s an orphan. He’s loyal to Her Majesty in it but basically he doesn’t really understand life. And then he meets this other orphan and they fall in love and he suddenly apprehends what life could be like. If you were an orphan, you’ve never really known a loving environment and then suddenly you could have your own little life. And so he understands what life is about and then it’s taken away because he discovered that she was always deceiving him, even though she may well have actually loved him, but he dons his armor. It’s a line in the film, but that’s when it happens. And he says ‘The bitch is dead now.’ which is the last line of the novel and it was very important to us that it would be in the film. He now understands that this is real life, that people do fall in love. He can never allow himself to do that because it made him vulnerable and he can’t go around the world protecting that. And so finally in Spectre he meets someone and he starts to think maybe I can walk away from this for love. So that’s the journey.

Robert: At the end of the Casino Royale book, he’s determined to find and hunt down the arm that holds the whip and gun.

Neal: That’s his quest, isn’t it?

Robert: Yeah. That’s the arc that we’re trying to get is that he can’t stop doing that even if he’s got a relationship and even if he’s retired.

When you’re writing does practicality play a part or is it for other people to worry about?

Robert: Yeah. From our first film The World Is Not Enough, the chase down the Thames apparently involved so many different kinds of port authorities, it’s a really, really difficult thing to do and to go past the Houses of Parliament as well. It’s difficult but they’re the only people I think who could have pulled that off.

Would you say it’s not something you always experience on other films?

Neal: That’s right. It really is. The biggest buzz is that you come up with something outlandish like a sinking palazzo and then all these people make it happen. And it’s the most extraordinary level of detail and ingenuity. What you want to do is give them something to get excited about. Some impossible challenge.

So how did No Time To Die’s ending come about? 

Neal: Barbara had mentioned it to us when Daniel first came on during Casino Royale. We’d actually completely forgotten that. When it came up again, it’s such a bold idea. You can’t just throw yourself into it. There were lots of different ways you could play it but we actually came down on the side of this missile ending from a naval vessel quite early on. That kind of environment felt right and then knowing that something’s coming is a really good way of keeping the tension and really makes you think that it’s not really going to happen.

Robert: The other thing, dramatically, in terms of having a missile coming in means that you can also have M and Moneypenny with Q. That’s all part of the moment. I think that is just a rich way of doing it.

It is quite dramatic as a conclusion. 

Robert: There are ways of filming a missile landing that could have an ambiguity to it and I think in my mind, we actually wanted the image to be beautiful – of air catching fire and have a sort of lyricism to it. That way you don’t categorically see him die. I think the way that Cary chose to shoot it was very unambiguous and was quite shocking because it does allow a Deus Ex Machina kind of thing. People seem to have been caught in the emotion and I think the same thing happened with Skyfall because you’re not expecting Judi Dench to die. That got people to go back and see it again so they could go through it and understand the journey that they’ve been on once again. 

How has it been working with Daniel throughout his tenure as 007?

Robert: Well, it’s only when you look back on it, you realise what you have achieved because at the time you don’t know what’s going to happen. We never planned to say, ‘Right, well, we’re going to write all of Daniel’s pictures.’ However, it was great to be back on No Time To Die as this is the film that tells the end of his story. To realise, yes, that we’ve got this arc that runs right across the whole tenure for Daniel, and to have the opportunity to finish it, was terrific. 

Neal: It is incredible what Daniel has achieved really in bringing humanity to James Bond. He worked tirelessly on all his action sequences and then to be able to show the style and also the suffering, is an enormous achievement. I think to have done it for so long and so many films, in this day and age is impressive. Finding someone with the charisma and the acting skills to take it over will be a difficult task.

Phoebe, what was your take on the Bond character?

Phoebe: I’ve always loved Bond. I loved the character and all his complexities but also just the timeless classiness of him, which is why I think he’s lasted so long because he is classy amongst everything else and when that’s done right, it is timeless. Sean Connery was my big one. I think one of my really early memories was seeing him with the seagull on his head. I think I was quite young when I saw that and then he steps out of the dry suit and and he has on this crisp, white beautiful tuxedo and I was like, ‘that is outrageous’.  I think it really did take a turn with the Casino Royale and just at the right time. When someone is relentlessly, impenetrably sort of in control and emotionally held back, that it came right at a time when we wanted just a little bit more of a peek behind the curtain. And I think that’s what Daniel does so brilliantly. There’s the promise of learning something about this man all the time in his performances, and yet he can just give it to us in a flash and then we want so much more and then it’s gone.

And how did you get involved with the franchise?

Phoebe: It still hits me even now how extraordinary it is. Barbara Broccoli got in touch and said would I consider reading the No Time To Die script and coming in and having a conversation with them and see what my thoughts were and just kind of throw some ideas around that. I was like ‘Hell. Yes.’ So I read the script and it was fantastic, and then I went in and met Michael and Barbara and Cary for a meeting. And I know that I think it was Daniel who had recommended me, I believe.

It’s important to say that a lot of it was already there. And Robert Wade and Neal Purvis had been working on it for a really long time. Cary was a writer on it as well and so there’s a huge amount of work that had gone into it before I was there. And of course, Daniel, who’s got really brilliant instincts, was across it from the very beginning. So I was there just to pitch ideas and scenes and dialogue for something that had already manifested into the film that you’ll see on the screens. 

But they were really ambitious. It’s such an ambitious team and everyone wanted to keep pushing and keep digging and keep finding the more surprising elements or an emotional element or how it can be more fun or slick or how it can turn on a dime more. So it was more of those sorts of conversations, but it was incredibly fun. And it’s a real privilege to come on something that’s already there as well ‘cause I think actually breaking a story in the first place is one of the hardest things to do. Once there’s already a script, it’s so easy to kind of move things around and try things out and put things out, put things to the side and bring them back in, but all of that work had already been done. So yeah, I had the fun bit.

Bogner x 007 Partnership Announced

Over the years, 007 ski scenes have set the bar in terms of action and style, with Bond equally at home out-running an avalanche or parachuting from a peak. Now, as part of our 60th anniversary, a new collaboration is announced with Bogner, the athluxury sports fashion brand.

The relationship between Bogner and Bond started over 50 years ago, when Willy Bogner Junior, son of the Willy Bogner Ski Company’s founding couple, had the honour of coordinating the world’s first action ski scenes for On Her Majesty’s Secret Service (1969). A past member of the Olympic ski team, Willy combined his alpine skiing expertise and camera skills to capture the film’s spectacular descents through bobsled runs and crevasses. The results amazed and entertained cinema audiences around the globe and Willy went on to work on three more Bond productions, The Spy Who Loved Me (1977), For Your Eyes Only (1981) and A View To Kill (1985).

Bogner and 007 share a mutual sense of style and penchant for fast-paced action. To mark the long-standing partnership, a limited apparel and accessories capsule collection will be launched in autumn 2022.

A James Bond Bear Joins The Family

2022 sees the launch of the first James Bond bear by German toymakers Steiff. Just 1,962 handcrafted collector’s bears will be made in a numbered series of to mark the date of Dr. No’s cinematic release in 1962.

Dressed in a tailored black cotton dinner jacket, white buttoned shirt and black bow tie, the bear channels Bond’s effortless style, complete with black mohair legs and a 60th Anniversary embroidery on one foot. He features a gold-plated Steiff button in ear, bearing his individual number, and will come with a numbered certificate of authenticity within a special James Bond presentation box.

Founded in 1880, Steiff invented the Teddy bear in 1902. This was the world’s first bear with moveable arms and legs and is the basis of the bear today. Every single part of a Steiff bear continues to be sewn by hand and the company remain in their original buildings in Germany. Every Steiff Teddy bear proudly wears a button in ear (Knopf Im Orh) as a distinguishing mark, ensuring its authenticity.

Set for release in June 2022, the James Bond Bear can be pre-ordered now at 007Store.com and steiffuk.com 

Producers And Daniel Craig In NY Honours List

Producers Michael G. Wilson and Barbara Broccoli have been awarded CBEs (Commander of the Order of the British Empire) in the 2022 New Year Honours list for services to film, drama, philanthropy and skills. They said, “It is both an honour and a privilege to receive the CBE and we are grateful to all those who have worked with us within the British film industry.” Meanwhile Daniel Craig was made a CMG (Companion of the Order of St Michael and St George), an honour that’s traditionally reserved for spies, diplomats, ambassadors and Foreign Office workers.

The Cinematography In Focus

Find out how the BAFTA and Academy Award-winning director of photography, Linus Sandgren used colour and lighting to showcase the rich and contrasting environments in the 25th Bond adventure. 

 

Jack Hedley (Oct 1929 – Dec 2021)

We are sorry to learn that acclaimed actor Jack Hedley has died at the age of 92. He appeared as Sir Timothy Havelock in For Your Eyes Only (1981). Our thoughts are with his family and friends.

The Special Effects Of Chris Corbould

Chris Corbould has worked on 15 Bond films since 1977’s The Spy Who Loved Me. From the tank chase in GoldenEye to the DB5 pursuit through the streets of Matera in the latest adventure, Corbould has been the man in charge of creating some of the most memorable Bond moments. Here, Corbould explains how we went about making the thrilling sequences for No Time To Die.

Bond 25 To Be Honoured At Tribute To The Crafts

The American Cinematheque announced today the honourees for their inaugural Tribute to the Crafts, which will take place on Wednesday 26 January in Los Angeles. Among those being celebrated include Stunt Coordinators Lee Morrison and Olivier Schneider for their work on Bond 25’s incredible stunt sequences and Billie Eilish and Finneas for their No Time To Die theme song.

Tribute to the Crafts will honour those who are at the very heart of filmmaking, and have exhibited extraordinary work behind the camera, over the past year. The evening will celebrate individuals in fourteen categories covering all aspects of filmmaking and will showcase clips from each of their respective films.

Apple Announce The Sound Of 007 Doc

Apple today announced “The Sound of 007,” a new feature documentary about the remarkable history of six decades of James Bond music. The documentary will make its global debut on Apple TV+ to mark the 60th anniversary of the James Bond film series in October 2022.
“The Sound of 007” will go behind the lens into the greatest movie franchise in history from the genesis of Dr. No and the iconic 007 theme song all the way to No Time To Die, mixing heartfelt interviews with incredible James Bond archive material.

Signed, Sealed And XXL: The Art Editions

Following on from the launch of The James Bond Archives No Time To Die Edition, Taschen releases two very special signed and numbered Art Editions. Each edition of the XXL sized book is signed by Daniel Craig and producers Michael G. Wilson and Barbara Broccoli and is accompanied by a museum quality photographic print signed by photographer Greg Williams. Just 500 have been made of each.

As the most complete account of the making of the film series, the XXL tome has been put together following unrestricted access to the Bond Archives and features stories from 150 members of cast and crew. Among the 1,007+ images are many previously unseen stills, on-set photos, memos, documents, storyboards, posters, and designs, plus unused concepts, and alternative designs.

Each Art Edition is signed and comes in a clamshell box together with its companion print in a portfolio and a certificate of authenticity. The numbered and signed prints are iconic images of Daniel Craig as 007, shot by Greg Williams – the Casino Royale (2006) Edition features the film’s teaser poster, while the No Time To Die (2021) Edition features Daniel Craig and Léa Seydoux in the DB5. Both editions are now available to order at 007Store.

 

In Love With Gold – “Its Divine Heaviness”

“This is gold, Mr. Bond. All my life I’ve been in love with its colour… its brilliance, its divine heaviness.” Auric Goldfinger kick started an appreciation of all things gold which has run through the film series ever since. To celebrate, Zippo has released a precious James Bond 18k Gold Lighter, made in a limited series of just seven.

The launch sees the classic Zippo windproof lighter elevated to supreme luxury status. Crafted with a solid 18k gold and a gold-flashed lighter insert, the lighter pays homage to Goldfinger with the iconic quote, “This is gold, Mr. Bond” elegantly engraved onto its face.

Each 18k gold lighter is expertly handmade in Zippo’s Pennsylvania workshop, where craftsmen use their metalworking skill to sculpt gold – a notoriously soft precious metal. After the quote is engraved, the reverse side is engraved with the 007 logo and its unique 00 number, before being hand buffed to a reflective sheen. It’s then hallmarked in England and presented in a velvet-lined walnut wood case with a certificate of authenticity.

A maximum of just seven of these handsome collectible lighters will be produced, each with its unique 00 number. The James Bond 18k Gold Lighter is exclusively available to order at the 007Store here, priced £25,000.

Lasers, Norwegian Ice And Explosions 

When you want to add texture to a frozen lake, or cover the tracks of a fishtailing DB5, the man to speak to is No Time To Die Visual Effects Supervisor Charlie Noble. No stranger to the world of 007, Charlie worked on GoldenEye before returning to work on Bond 25 and has a CV littered with VXF standout movies including The Mummy, Batman Begins, Captain America: The First Avenger, Mission: Impossible – Fallout and Jason Bourne. We caught up with Charlie to find out more about the invisible effects he created for Bond’s 25th screen adventure …

(This interview contains No Time To Die plot spoilers)

What is the role of your team on a Bond film?

The work we do and the invisible effects we create are all about supporting the other departments. I see visual effects as an extension to all the other departments really. We had some amazing locations to work on from Ben Piltz. Lee Morrison’s team did some brilliant stunts and Chris Corbould produced some of his usual ingenious special effects. So we are standing on the shoulders of some pretty big giants there. We get called in when things can’t always be done for real – and then we make the impossible possible. We couldn’t really blow up an entire island or a building in London at dusk, so it’s better to do it within the computer. We enhance practical effects, smooth out some of the changeable lighting conditions when we’re shooting exterior work, and create set extensions to continue the fantastic work of Mark Tildesley.

What is the scope of VFX in No Time To Die?

It starts with choosing anything that’s not practical in camera, for whatever reason. They can be tiny, little things or they can be really big things. You’re dealing with the practicalities of everyday filmmaking – sometimes you might have some lights in shot or a camera track, so we have to paint them out: that’s the bread and butter for us. The easy stuff all the way up to how to sink a boat or blow up an island – things that you probably wouldn’t easily be able to do for real. So it varies but on this film, we had around 1,500 shots scattered throughout the movie. I would say that we touched – to varying degrees – and were involved with, close to one in every three shots across the film. Everything from laser beams on rifles through to bubbles in the water for the trawler scene. 

What are the challenges then working on location?

Knowing that you’re only there for a limited amount of time to capture as much of the environment as possible – just in case anything crops up later – for those moments that are unforeseen so that we can recreate things if we have to. That’s the main part of our work. You’re there to make sure that everything shot is how we like it, but if there are visual effects set-ups to do, we need to be comfortable that what we’re shooting is achievable later on. It’s great to go to these fantastic places because the richness does come through and you can’t really replicate that. Shooting outside does throw out the usual challenges of changeable light and changeable weather conditions. 

Can you share a scene where this happened?

I think a good example of that was the opening Norway sequence. We travelled to an amazing remote frozen lake just to the east of Oslo in Norway. Cary’s vision as director was for this house by the lake. The lake would be covered in this thick ice – the Norwegians call it steel ice. He wanted it to be an early morning, misty look. Cary and Linus, our cinematographer, selected one hero shot which had the perfect balance of this beautiful slightly pinky, early morning sky with a lovely layer of SFX mist. We built this CG version of the environment and we could then line up all the other angles that had been shot practically and use this as a guide as to how to grade the footage so that everything matched. We then also stripped in our CG ice. We tried to clear a large portion of the lake with the ice rink polishing machine but it never really cut through the top crusty layer of mushy frozen crystals and it didn’t really give us the deep, steel ice that we wanted to show so we had to strip ours in for all the shots running out onto the ice, which looks gorgeous actually. We are only adding in as much as is necessary. It was all shot with IMAX cameras and it looked pretty stunning on screen.

What were some of the other complex elements on No Time To Die?

There were a number of complicated setups. In terms of the number of locations that we knitted together, it would be the Norway safe house escape scene. That involved eight different locations being knitted together. Bond arriving in Norway was filmed in Norway and Pinewood; various locations for the car chase were between Norway, Scotland and Salisbury Plain. So each time we’re switching locations, we’re having to strip the backgrounds from one location into the incoming shot, just to keep continuity going. In the car chase, a lot of it was shot practically but every now and again we needed to push cars closer together so that certain action beats were more telegraphed. That sort of sequence is primarily driven by Lee and Chris but it’s a good example of how we’re all working in tandem. Every now and again we as VFX get involved to support the narrative.

You said earlier you couldn’t blow up a building for real, so what did your team do for the London lab scenes?

We see the tower block exploding from the exterior. It was toned down a bit from its original idea of the building fully exploding just to show that it’s a targeted attack on the lab. The villains weren’t necessarily wanting to blow the whole place up, just one area. We shot various plates in Canada Square in Canary Wharf for this sequence and we did aerial work as well. We gave it nice street lighting, tweaked the sky and made it look pretty to give us that lovely mirror effect that Cary was after as the whole city was reflected in the side of this building. It did look gorgeous. We did subtle work in that scene like adding and enhancing the laser beams of the sights on the rifles. 

Which are your favourite effects that viewers might miss on a first watch?

I think the Norway ice work was gorgeous. That and the river chase, that was pretty special as well. Matera was fun too. There’s a lot of subtle stuff in there – we come out of a CG tunnel to reveal the whole of Matera. Whenever we have material of Matera, we’re putting the bridge in from a neighbouring town. We cleaned up a lot of 21st century clutter that was in shot – aerials, satellite dishes, cranes and anything that made it not look as quite as pretty as it really was. Then there’s the chase scene in the DB5 and we had to paint elements of those scenes out like tyre marks from previous takes. Once you get into what we call ‘The Donut Square’, Chris Corbould had rigged it with pyro that he clad onto this 1,000 year old square. We obviously couldn’t damage it but when the DB5 performed the donut move, the pyro went off, the bullet hits went off on the masonry as the car went around in a circle. Bond deploys the smoke as he exits and we needed to add a bit more just to give it that continuous donut look that the team was after. A nice cylinder of smoke as the DB5 exits the square.

Did the party scene in Cuba require VFX work?

Yes, we added to the look of the prosthetic make-up for the boils appearing on the faces when the iridescent mist containing Heracles comes down on the SPECTRE agents. We had to enhance a few of those to make the boils grow, certainly on a close up on one of the first guys to go down. The other thing we did was give a lovely sort of rainbow iridescent quality to the mist as it falls.

Were your team heavily involved with the trawler scene in Jamaica?

Absolutely. We filmed the real trawler in Jamaica and we had our scanning and texturing crew with us throughout so we could build a CG version of it for later use. Chris Corbould set an explosion off on the real thing so the shot of the plane flying away was created for real. We added a few extra bits and pieces that skid across the top of the water and we cleaned it up and got rid of the island in the shot but, pretty much, it was all in camera. It was a real explosion but we added a bunch of detritus and extra splashes. We added some more CG bubbles in there as well just to give it a bit more frenetic activity.